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‘Suicide Squad’ Touted as Top Optimized Game by Developer

Optimizing Excellence: A Glimpse Into 'Suicide Squad: Kill the Justice League's' Advanced Game Design

by Simranjit
1 year ago
in Entertainment, Gaming
Reading Time: 3 mins read
0
Rocksteady's Masterstroke: 'Suicide Squad' Touted as Top Optimized Game by Developer

A New Benchmark in Game Optimization

As the gaming community eagerly awaits the release of “Suicide Squad: Kill the Justice League,” a significant update has arrived: the addition of Denuvo. Despite common concerns about performance issues associated with Denuvo, there’s reassuring news for fans. A Rocksteady developer has confidently stated, “Suicide Squad is one of the most optimized games I have worked on,” underscoring the team’s commitment to delivering a seamless gaming experience.

Outline
  • A New Benchmark in Game Optimization
  • Del Walker: A Veteran’s Insight
  • The Frame Rate Achievement
  • The Texture and Polygon Challenge
  • Mixed Reactions from Alpha Players

Rocksteady's Masterstroke: 'Suicide Squad' Touted as Top Optimized Game by Developer

In the gaming world of 2023, the focus on optimization is more critical than ever. Last year witnessed a string of poorly released games, particularly on PC, where broken ports were all too common. This statement by the Rocksteady developer is not just reassuring; it’s a promise of a new standard in game design and performance.

Del Walker: A Veteran’s Insight

Del Walker, now at Naughty Dog, but formerly of Rocksteady Studios, brings a wealth of experience from his work on titles like “Batman Arkham Knight.” His insights into the gaming industry are invaluable, and his recent comments on “Suicide Squad: Kill the Justice League” have sparked significant interest.

This was one of the most well optimized games I’ve ever worked on. Running at 60fps with 4 playable characters in an open world city is not easy. We had to be careful with every texture size, every polygon, every material draw call. Hope you all enjoy. https://t.co/eS5hRmIoJh https://t.co/VObj599Fk0

— Del Walker 🇵🇸 (@TheCartelDel) January 27, 2024

In a world where game sizes are ballooning, Walker has praised Rocksteady’s achievement in keeping “Suicide Squad” under 50GB for the PS5. This feat of compression has earned accolades from the gaming community on social media. Walker himself remarked, “This was one of the most well-optimized games I worked on.”

The Frame Rate Achievement

Walker shed light on the technical prowess behind “Suicide Squad,” highlighting its ability to run at 60FPS on consoles. This is particularly impressive given the game’s seamless co-op feature, supporting four characters in a vast open world. This level of performance, without sacrificing visuals, is a testament to Rocksteady’s meticulous development approach.

Comparatively, “Gotham Knights,” released in 2022, offered a similar co-op experience but was capped at 30FPS on consoles, primarily due to the co-op feature. This comparison underlines Rocksteady’s superior optimization capabilities, setting a new industry benchmark.

Rocksteady's Masterstroke: 'Suicide Squad' Touted as Top Optimized Game by Developer

The Texture and Polygon Challenge

Achieving such a high frame rate required a careful balance. The team focused on optimizing textures and polygons to maintain the target frame rate without compromising on visual quality. This attention to detail is crucial, especially considering the past challenges faced by Rocksteady with “Batman Arkham Knight” on PC. The studio’s newfound confidence in “Suicide Squad’s” optimization suggests a departure from past issues.

Mixed Reactions from Alpha Players

As the embargo lifted, feedback from Alpha players indicated that optimization might be a “mixed bag.” This uncertainty serves as a reminder that official testing and reviews are vital for a comprehensive understanding of the game’s performance.

Tags: Developer InsightsGame OptimizationGaming PerformanceRocksteady StudiosSuicide Squad Game

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