The inception of humanoid android with a conscience
People remember well when the game Quantic Dream first introduced one of the favorite characters to the world Kara back in the year 2012. Given that the original concept was a tech demo, the short game of an android that possessed human-like intelligence, as well as awareness, who begged to her creators not to dismantle her, was both beautiful as well as haunting.
The android was itself very much gorgeous, and at the same time it was lifelike beyond anything people has ever seen. However, when Kara cried out and said I’m scared something that stayed with the people for years to come.
A transcendent storyline
When the idea was brought into fruition in the game, Detroit: Become Human was as stunning as The Last of Us. In Detroit: Become Human, Kara is joined by a few leads such as Connor as well as Markus, who in the game have weaved a gripping tale about choices, empathy and what does it take to be human.
As the story progressed, the perspective of a player shifted between three of these protagonists. Each of the protagonists lived their respective lives as they were trying to figure out their place in the world. The story of the game is placed well, and whosoever has played the game, didn’t get tired of any of these characters as they started grappling the basic concept of being a sentient creature in a lot of ways which could spell life as well as death at any point of time.
Throughout the game, there are so many ways that spell out death. There is plenty of narrative of different adventure games have argued that the choices that they have made in the game usually matters. However, they have never seen any of these things play out is so many different ways as the game that has stolen all the limelight, Detroit: Become Human.
Actions come with consequences in a lot of ways
Just after a week when Detroit: Become Human was released, people had competed in the first of the playthrough, were shocked to learn a few of the wildly distinctive conclusions that they all reached. A few of the gamers even got one of the major characters killed whereas some made the choices that have benefitted the android and then there are others who just sided with the humans. There were also some players who were dissatisfied with the conclusion that they reached.
This is definitely an accomplishment which is praiseworthy for any of the games which sport a branching narrative. There are a baffling number of the way by virtue of which the story has diverged in Detroit.
Source: PlayStation Blog